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Talisman Digital Edition

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  • Win a game without losing a life.



  • Win the game within the first 10 rounds.
















  • As the Thief, steal an Object from the Village.


  • As the Minstrel, charm any Animal.


  • As the Ghoul, raise an Enemy as a Follower.


  • As the Dwarf, travel to the Mines.


  • As the Assassin, assassinate any creature or character.


  • As the Wizard, raise your total Craft to 10.




  • As the Troll, heal yourself after rolling a 6 to move.



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