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Syberia - The World Before

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  • Try to listen to the other guest's phone conversation.


  • Take all the photos you can with the telescope.



  • Search all possible terms you can on the computer.



  • Try to call a number from one of the previous games at the Academy of Music.




  • Find all the points of interest in the cemetery.


  • Fill the water bottle before leaving base camp.


  • Report Leni… then try to justify your actions years later.


  • Do not report Leni to Junta.



  • Choose one of Leon's paintings and see it years later with Dana.











  • Retrieve Dana's letter from the automaton.






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